transcribed by Doug Burbidge The CIA had a tradition of making deliberately stupid games, based on whatever happened to be around: “Doc” Smith Roleplaying, Revolting Antares, etc., with each game designed to emphasize the bad bits of the source material. From page 24 of the 1992 CIA Annual, Perpendicular Worlds, here’s: Lord Foul’s Game (Thomas… Continue reading Lord Foul’s Game
by Chris Creagh This multiplayer board game was rediscovered in a box of SF ‘stuff’ housed in Murdoch University library. It is a Furrball Publication, copyright 1999 Paul Kidd with the concept being “One player controls a horde of bugs. One or more other players each control a single marine. The bugs must charge down… Continue reading They’re Commin Right For Us!: The “just another bug-hunt” game! Review?
By Chris Creagh A hardcopy of the original game was downloaded from sccg.grfb.com on the 10/05/01 between 11.01 and 11.07am but unfortunately it no longer exists there. The subheadings were: Goals, Aims & Ethics Rules Basic Cards Expansion Pack 1 I may have an electronic copy in an inner onion layer of the current computer… Continue reading SwanCon the Collectable Card Game – Expansion Pack NextGen
It has come to our attention that an object (or set thereof) known as “The SwanCon Card Game” is in existence, and is rumoured to have been sighted in recent years. However, those of us at ASFDAP whose particular passion is the history of SwanCons have not seen this fabled object (or set thereof) and… Continue reading Rumours abound