transcribed by Doug Burbidge The CIA had a tradition of making deliberately stupid games, based on whatever happened to be around: “Doc” Smith Roleplaying, Revolting Antares, etc., with each game designed to emphasize the bad bits of the source material. From page 24 of the 1992 CIA Annual, Perpendicular Worlds, here’s: Lord Foul’s Game (Thomas… Continue reading Lord Foul’s Game
Tag: CIA
SwanCon 18 (1993) Souvenir Book – The Best Bits
by Chris Creagh The first page contains words from the Con Chair (Dave Luckett): For reasons that nobody can ever explain, words from the Con Chair have always been thought essential for the Program book of a SwanCon. I don’t know why, either. Nobody ever gives them the slightest attention, and rightly so, because all… Continue reading SwanCon 18 (1993) Souvenir Book – The Best Bits
CIA ’zine 1992 – Choose Your Own Demise III
Being a direct transcription of pp 2-3 of “Perpendicular Worlds”, the CIA (Curtin Imagination Assocation) club ’zine for 1992 Choose Your Own Demise III The Search for Spock Tha Intahduckshun Welcome to the intahduckshun for the third annual edition of choose your own demise. That’s right, C.Y.O.D. III is here and it has a new… Continue reading CIA ’zine 1992 – Choose Your Own Demise III
CIA annual magazines
by Doug Burbidge Every year for three years, the CIA put out an annual magazine. They may well have continued the tradition after I left in 1995, but these are the only three I have. As described in a previous post, the annual was a way to get a printing grant out of the Student… Continue reading CIA annual magazines
The CIA (no, the other one)
post by Doug Burbidge I started going to Curtin in 1988, and I saw some posters around for a group called the CIA, I think with some Star Trek TNG art on them. (TNG was brand new then.) I took them for some sort of joke. But in second semester, a friend had made his… Continue reading The CIA (no, the other one)